

There is no longer an experience penalty for fighting something stronger than you, however, NPCs now deal signifcanly more damage to players who are lower lvl There is no longer an experience penalty for fighting something stronger than you, however, you now deal signifcanly less damage to NPC who are higher lvl than you Sados now deal 50% more damage on basic attacks Fixed bug with SADO and Vasto npcs not dealing damage in melee range Web Bow quincy NPCs now step back half the distance before and their arrows deal 40% less damage Ressurrecion lvl req increased to 50, Bankai & Volstandig to 65 Juha Almighty now lasts 7 seconds instead of 6 There is no longer a warning when a player activates antithesis and it is now instant Fixed issue with Quilge dealing x2 more damage on his melee attack than intended Fixed exploit with struggling out of binds quicker than intended Ichibe Futen Taisatsuryo Health Leech effect per tick doubled Passives now go up at a +30% rate while inside Vaizard Basement - stacks with the double mask time training boost inside vaizard basement Giselle Zombies now have stats based off the caster instead of the last person hit Run speed has been decreased by 2 pixels/per step across the board Added universal skill Spirit Pressure at lvl 15, upgrades at lvl 30, then again at 80 added second layer of hell with sinner npcs - kushanada have been moved here

Byond soul wars update#
This update was mainly focused on dealing with balance issues, old bugs, and the terrible leveling exploits (shame on the GMs who didn't even tell me about them). Games coming back up for real today, sorry for all the delays. I feel like I make this post every few months
